using System; using System.Collections.Generic; class HelloWorld { // Darba autori: Eriks Bruveris, Rudolfs Cabuts. static void Main() { int izvele = 0; do { Console.WriteLine("╔══════════════════╗"); Console.WriteLine("║ MAIN MENU ║"); Console.WriteLine("╠══════════════════╣"); Console.WriteLine("║ 1 - Begin ║"); Console.WriteLine("║ 2 - Exit ║"); Console.WriteLine("╚══════════════════╝"); Console.Write("Izvēle: "); // Droša skaitļu ievade if (!int.TryParse(Console.ReadLine(), out izvele)) continue; switch (izvele) { case 1: Game(); break; case 2: Console.WriteLine("╔══════════════════╗"); Console.WriteLine("║ GAME END ║"); Console.WriteLine("╚══════════════════╝"); break; } } while (izvele != 2); } static void Game() { // Mainīgie, kuros glabāsim izvēlētos varoņus Characters p1 = null; Characters p2 = null; // Player 1 izvēle p1 = CharacterSelection(1); // Player 2 izvēle p2 = CharacterSelection(2); Console.WriteLine($"\n--- THE FIGHT BEGINS: {p1.NAME} VS {p2.NAME} ---"); Console.WriteLine($"{p1.NAME} stats: HP:{p1.HP}, ATK:{p1.ATK}, MP:{p1.MP}"); Console.WriteLine($"{p2.NAME} stats: HP:{p2.HP}, ATK:{p2.ATK}, MP:{p2.MP}"); Console.WriteLine("------------------------------------------\n"); if(p1.ATKSPD>p2.ATKSPD) Player1Move(); else Player2Move(); static void Player1Move(){ Console.WriteLine("Player 1 is attacking.\n Pick your magic:"); } } // Funkcija, kas apstrādā varoņa izvēli un izmanto konstruktoru static Characters CharacterSelection(int playerNum) { while (true) { Console.WriteLine($"\n╔══════════════════╗"); Console.WriteLine($"║ Player {playerNum} ║"); Console.WriteLine($"║Choose a character║"); Console.WriteLine($"╠══════════════════╣"); Console.WriteLine($"║ 1 - Musclehead ║"); Console.WriteLine($"║ 2 - Weasel ║"); Console.WriteLine($"╚══════════════════╝"); Console.Write("Choice: "); string choice = Console.ReadLine(); // basically izsauc konstruktoru ar statiem if (choice == "1") { return new Characters("Musclehead", 11, 240, 8, 1, 600, 13, 100); } else if (choice == "2") { return new Characters("Weasel", 6, 200, 12, 0, 750, 15, 140); } Console.WriteLine("Choose between the given characters, idiot"); } } } class Characters { public string NAME; public int ATK; public double HP; public int SPD; public int DEF; public int MP; public int ATKSPD; public int INTEL; // KONSTRUKTORS - piešķir visas vērtības vienā piegājienā public Characters(string name, int atk, double hp, int spd, int def, int mp, int atkSpd, int intel) { NAME = name; ATK = atk; HP = hp; SPD = spd; DEF = def; MP = mp; ATKSPD = atkSpd; INTEL = intel; Console.WriteLine($"{NAME} is ready to fight"); } } class Magic { public string NAME; public int DMG; public int RADIUS; public int INTREQ; public int MPCOST; public double CASTTIME; // Konstruktors maģijai public Magic(string name, int dmg, int radius, int intReq, int mpCost, double castTime) { NAME = name; DMG = dmg; RADIUS = radius; INTREQ = intReq; MPCOST = mpCost; CASTTIME = castTime; } }