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st_Injectedset_scaleAtRest_Injectedget_translationAtRest_Injectedset_translationAtRest_Injectedget_rotationAtRest_Injectedset_rotationAtRest_InjectedInternalAddJobDependency_InjectedGetAngularVelocity_InjectedSetAngularVelocity_Injectedget_angularVelocity_InjectedGetVelocity_InjectedSetVelocity_InjectedGetLeftFootVelocity_InjectedGetRightFootVelocity_Injectedget_velocity_InjectedCrossFadeQueuedPlayQueuedIsResolvedkInvalidUnresolvedFixedget_isInitializedNormalizedCheckIsValidget_isValidThrowIfInvalidk__BackingFieldk__BackingFieldk__BackingFieldLeftHandRightHandBlendRebindINTERNAL_CALL_RewindIsBoundUnboundCreateOutputMethodmethodRecordworkspaceTrackedReferenceisObjectReferencem_SourceAddSourceRemoveSourceInternalGetAnimationStreamSourceInternalSetAnimationStreamSourcestreamSourceNoSourceIAnimationClipSourceGetSourceSetSourceAnimationEventSourceConstraintSourcesourceCrossFadeGetHashCodeAnimationBlendModeget_blendModeset_blendModeInternalSyncUpdateAndTimeModeAnimatorUpdateModeget_updateModeset_updateModeQueueModeAnimatorCullingModeget_cullingModeset_cullingModeWrapModeget_wrapModeset_wrapModeAnimatorRecorderModeget_recorderModeAnimationPlayModemodeLeftKneeRightKneeUnity.Jobs.LowLevel.UnsafeUnity.Collections.LowLevel.UnsafeEndInvokeBeginInvokem_GlobalScaleGetLocalScaleSetLocalScaleGetHumanScaleget_humanScalescaleIEnumerableget_keepAnimatorControllerStateOnDisableset_keepAnimatorControllerStateOnDisableIDisposableValidateIfRetargetableIPlayableAnimationMotionXToDeltaPlayableIAnimationJobPlayableSetSourcePlayableAnimationRemoveScalePlayableAnimationPosePlayablem_NullPlayableAnimationClipPlayableClearInternalControllerPlayableAnimatorControllerPlayableAnimationMixerPlayableAnimationLayerMixerPlayableAnimationOffsetPlayableAnimationScriptPlayableinputPlayableplayableget_isOptimizableget_animateOnlyIfVisibleset_animateOnlyIfVisibleInternal_BoneFromMuscleInternalGetMuscleInternalSetMusclemuscleLeftMiddleRightMiddlem_HandleJobHandlejobHandlePlayableHandleMuscleHandleTransformSceneHandletransformSceneHandlePropertySceneHandlepropertySceneHandleRuntimeTypeHandleCreateHandleTransformStreamHandletransformStreamHandlePropertyStreamHandlepropertyStreamHandleGetTypeFromHandleGetHandleSetHandlePlayableOutputHandlehandleSingleINTERNAL_CALL_SampleLeftLittleRightLittleUnityEngine.CoreModuleUnityEngine.AnimationModuleUnityEngine.SharedInternalsModulem_Nameget_MuscleNamem_BoneNameget_BoneNamem_RootMotionBoneNameget_boneNameset_boneNameGetAnimatorStateNameGetCurrentStateNameGetNextStateNamestateNamestateHashNameget_FullNamerootMotionTransformNamem_HumanNameget_humanNameset_humanNamem_FunctionNameget_functionNameset_functionNameclipNamem_UserNameIsUserNameGetLayerNamelayerNameIsNameGetNameparentNamenewNameInternal_RewindByNameInternal_GetClipByNameInternal_SetClipByNameInternal_StopByNamepropertyNameget_nameset_nameaddLoopFramelastFramefirstFramem_TimeGetDeltaTimeget_deltaTimeUnscaledTimeCrossFadeInFixedTimePlayInFixedTimefixedTimem_NormalizedTimeForceStateNormalizedTimetargetNormalizedTimestartNormalizedTimeget_normalizedTimeset_normalizedTimeget_playbackTimeset_playbackTimeinTimenormalizedTransitionTimedampTimeGetOverrideLoopTimeSetOverrideLoopTimeGetLoopTimeSetLoopTimeGetRecorderStopTimeget_recorderStopTimeset_recorderStopTimeget_stopTimeGetRecorderStartTimeget_recorderStartTimeset_recorderStartTimeget_startTimeget_timeset_timeUnityEngineOfflineSpineInternal_RequiredBoneInternal_MuscleFromBoneHumanBoneSkeletonBoneGetParentBoneLastBoneNonem_TypeGetJobTypeget_hasBindTypebindTypeValueTypeIsPlayableOfTypeIsPlayableOutputOfTypeAnimationCullingTypeget_cullingTypeset_cullingTypem_TransitionTypeWorldUpTypeget_worldUpTypeset_worldUpTypeAnimatorControllerParameterTypeStaticAccessorTypeTargetTypeCustomStreamPropertyTypepropertyTypeget_typeset_typeSystem.CoreCopyPtrToStructureInternalResetToStancePoseInternalGetGoalRotationFromPoseInternalGetGoalPositionFromPoseGetHumanPoseSetHumanPosehumanPoseGetMustReadPreviousPoseSetMustReadPreviousPoseGetReadDefaultPoseSetReadDefaultPoseWriteDefaultPoseDisposeGetSampleRateSetSampleRateget_frameRateset_frameRateOnStateUpdateInternal_CreateMulticastDelegateLeftThumbIntermediateRightThumbIntermediateLeftMiddleIntermediateRightMiddleIntermediateLeftLittleIntermediateRightLittleIntermediateLeftRingIntermediateRightRingIntermediateLeftIndexIntermediateRightIndexIntermediateAlwaysAnimateInterruptedStateDebuggerBrowsableStateEditorBrowsableStateAnimationStateget_animationStateHasStateGetStateExitStateCurrentStateNextStatem_AnyStateget_anyStateCompilerGeneratedAttributeNativeMethodAttributeUnverifiableCodeAttributeRequiredByNativeCodeAttributeUsedByNativeCodeAttributeThreadSafeAttributeAttributeUsageAttributeDebuggableAttributeDebuggerBrowsableAttributeEditorBrowsableAttributeWritableAttributeNotKeyableAttributeNativeNameAttributeNativeTypeAttributeJobProducerTypeAttributeObsoleteAttributeDefaultValueAttributeNativeConditionalAttributeNotNullAttributeMovedFromAttributeExtensionAttributeFreeFunctionAttributeInternalsVisibleToAttributeDefaultMemberAttributeNativeHeaderAttributeStaticAccessorAttributeGeneratedByOldBindingsGeneratorAttributeExcludeFromDocsAttributeFlagsAttributeCompilationRelaxationsAttributeSharedBetweenAnimatorsAttributeNativeThrowsAttributeNativeAsStructAttributeExcludeFromObjectFactoryAttributeRuntimeCompatibilityAttributeNativePropertyAttributeExecuteQueuequeueget_ValuevaluerecursivekInvalidNotNativeget_createdByNativeGetTransformActiveSetTransformActiveGameObjectActiveget_constraintActiveset_constraintActiveget_feetPivotActiveset_feetPivotActiveGetHumanoidBodyPartActiveSetHumanoidBodyPartActiveIsLayerAdditiveSetLayerAdditiveCheckIsValidAndResolveOnStateMoveget_supportsOnAnimatorMoveAnimationCurveSetCurveIsParameterControlledByCurvecurveLeftEyeRightEyeSuppressFinalize_unity_selfLastHeadDofheadDofLastLegDoflegDofLastArmDofarmDofLastFingerDoffingerDofLastHumanPartDofget_humanPartDofset_humanPartDofpartDofLastDofLastBodyDofbodyDofget_dofset_dofm_TagIsTagtagLeftUpperLegRightUpperLegLeftLowerLegRightLowerLegLeftLegRightLegLeftRingRightRingm_FeetSpacingget_feetSpacingset_feetSpacingget_linearVelocityBlendingset_linearVelocityBlendingAnimationPlayableBindingStopRecordingStartRecordingLogWarningget_isLoopingIsParameterControlledByCurveStringGetBoolStringSetBoolStringGetIntegerStringSetIntegerStringSetTriggerStringResetTriggerStringGetFloatStringSetFloatStringUnityEngine.Scripting.APIUpdatingUnityEngine.ScriptingIsPlayingget_isPlayingDebugcompleteMatchm_LegStretchget_legStretchset_legStretchm_ArmStretchget_armStretchset_armStretchPlayableGraphget_playableGraphGetCurrentGraphBuildPreviewGraphUpdatePreviewGraphgraphstateNameHashget_userNameHashget_shortNameHashget_nameHashResolveHashget_tagHashstateMachinePathHashget_fullPathHashStringToHashGetHashhashm_PathrelativePathm_FullPathAddTransformPathRemoveTransformPathGetTransformPathSetTransformPathpathm_Lengthget_LengthfadeLengthm_AxisLengthInternal_GetAxisLengthget_axisLengthset_axisLengthget_lengthiHeadFrontBackSpineFrontBackUpperLegFrontBackNeckFrontBackArmFrontBackShoulderFrontBackUpperChestFrontBackAsyncCallbackOnOverrideControllerDirtyCallbackcallbackStopPlaybackStartPlaybackNeckGetScaleReadMaskGetRotationReadMaskGetPositionReadMaskGetReadMaskuseMaskSetLayerMaskFromAvatarMaskMatchTargetWeightMaskweightMaskmaskLeftThumbProximalRightThumbProximalLeftMiddleProximalRightMiddleProximalLeftLittleProximalRightLittleProximalLeftRingProximalRightRingProximalLeftIndexProximalRightIndexProximalNormalUnityEngine.InternalGetApplyPlayableIKInternalSetApplyPlayableIKInternalGetApplyFootIKInternalSetApplyFootIKInternalGetGlobalTRInternalSetGlobalTRInternalGetLocalTRSInternalSetLocalTRSInternalIsResolvedInternalIsValidInternalRemoveSourceInternalGetSourceInternalSetSourceInternalCrossFadeInternalGetLocalScaleInternalSetLocalScaleInternalCreateHandleInternalGetLayerNameInternalCrossFadeInFixedTimeInternalPlayInFixedTimeInternalGetOverrideLoopTimeInternalSetOverrideLoopTimeInternalGetLoopTimeInternalSetLoopTimeInternalGetMustReadPreviousPoseInternalSetMustReadPreviousPoseInternalGetReadDefaultPoseInternalSetReadDefaultPoseInternalGetSampleRateInternalSetSampleRateInternalCreateInternalHasStateInternalIsLayerAdditiveInternalSetLayerAdditiveInternalResolveInternalResolveHashInternalGetScaleReadMaskInternalGetRotationReadMaskInternalGetPositionReadMaskInternalGetReadMaskInternalSetLayerMaskFromAvatarMaskInternalGetBoolInternalSetBoolInternalGetBoneTransformInternalSetBoneLocalRotationInternalGetLocalRotationInternalSetLocalRotationInternalGetRotationInternalSetRotationInternalget_bodyRotationInternalset_bodyRotationInternalIsInTransitionInternalGetLocalPositionInternalSetLocalPositionInternalSetLookAtPositionInternalGetPositionInternalSetPositionInternalget_bodyPositionInternalset_bodyPositionInternalIsAbsoluteMotionInternalSetAbsoluteMotionInternalGetCurrentAnimatorStateInfoInternalGetNextAnimatorStateInfoInternalGetAnimatorTransitionInfoInternalGetAnimatorClipInfoInternalGetCurrentAnimatorClipInfoInternalGetNextAnimatorClipInfoInternalGetAnimationClipInternalBuildHumanAvatarInternalGetAnimatorControllerInternalSetSourcesInternalSetAnimatedPropertiesInternalReadSceneFloatsInternalReadStreamFloatsInternalWriteStreamFloatsInternalReadSceneIntsInternalReadStreamIntsInternalWriteStreamIntsInternalGetEventsInternalSetEventsInternalGetProcessInputsInternalSetProcessInputsInternalGetFloatInternalSetFloatInternalGetTranslationOffsetInternalSetTranslationOffsetInternalGetRotationOffsetInternalSetRotationOffsetInternalGetRemoveStartOffsetInternalSetRemoveStartOffsetInternalGetLayerWeightInternalSetLayerWeightInternalSetLookAtWeightInternalGetIntInternalSetIntInternalAddEventInternalIConstraintInternalGetSourceCountInternalGetAnimatorClipInfoCountInternalGetParameterCountInternalGetLayerCountInternalGetLayerIndexInternalPlayInternalGetParametersArrayInternalAvatarIKGoalgoalLeftThumbDistalRightThumbDistalLeftMiddleDistalRightMiddleDistalLeftLittleDistalRightLittleDistalLeftRingDistalRightRingDistalLeftIndexDistalRightIndexDistalvalSystem.ComponentModelStopAllUnityEngine.AnimationModule.dllInternal_GetZYRollget_rollset_rollget_NullGetBoolSetBoolm_DefaultBoolget_defaultBoolset_defaultBoolAnimationHumanStreamGetIsHumanStreamget_isHumanStreamGetHumanStreamInternalCloseAnimationStreamInternalOpenAnimationStreamIsSameVersionAsStreamInternalGetInputStreamstreamget_Itemset_ItemSystemLeftUpperArmRightUpperArmLeftLowerArmRightLowerArmLeftArmRightArmHasValidTransformm_SourceTransformget_sourceTransformset_sourceTransformInternalBindSceneTransformIsBoneTransformGetBoneTransformAddMixingTransformRemoveMixingTransformInternalBindStreamTransformget_hasGenericRootTransformtransformEnumAsHumanget_isHumanhumanIntermediateCloseOpenLegCloseOpenDistalCloseOpenForeArmCloseOpenFootCloseOpenInternal_GetLimitSignm_MinGetMuscleDefaultMinget_minset_minGetQuaternionSetQuaternionkValidMinVersionm_AnimatorBindingsVersionget_animatorBindingsVersionset_animatorBindingsVersionSendNotificationSampleAnimationProcessAnimationPlayDefaultAnimationanimationm_Durationm_HasFixedDurationget_averageDurationfixedTransitionDurationnormalizedTransitionDurationtransitionDurationget_durationGetIKRotationSetIKRotationget_deltaRotationInternal_GetPreRotationmatchRotationSetBoneLocalRotationInternalGetGoalLocalRotationInternalSetGoalLocalRotationGetLocalRotationSetLocalRotationInternalGetBodyLocalRotationInternalSetBodyLocalRotationget_bodyLocalRotationset_bodyLocalRotationInternalGetGoalRotationInternalSetGoalRotationgoalRotationGetRootMotionRotationget_rootMotionRotationGetRotationSetRotationget_targetRotationInternalGetGoalWeightRotationInternalSetGoalWeightRotationget_rootRotationset_rootRotationInternal_GetPostRotationInternalGetBodyRotationInternalSetBodyRotationget_bodyRotationset_bodyRotationrotationget_allowConstantClipSamplingOptimizationset_allowConstantClipSamplingOptimizationSystem.ReflectionExecuteJobFunctionIsInTransitionGetIKPositionSetIKPositionget_deltaPositionmatchPositionInternalGetGoalLocalPositionInternalSetGoalLocalPositionGetLocalPositionSetLocalPositionInternalGetBodyLocalPositionInternalSetBodyLocalPositionget_bodyLocalPositionset_bodyLocalPositionInternalGetGoalPositionInternalSetGoalPositiongoalPositionGetRootMotionPositionget_rootMotionPositionInternalSetLookAtPositionlookAtPositionGetPositionSetPositionget_targetPositionInternalGetGoalWeightPositionInternalSetGoalWeightPositionInternalGetHintWeightPositionInternalSetHintWeightPositionGetIKHintPositionSetIKHintPositionInternalGetHintPositionInternalSetHintPositionhintPositionget_rootPositionset_rootPositionget_pivotPositionInternalGetBodyPositionInternalSetBodyPositionget_bodyPositionset_bodyPositionpositionIsAbsoluteMotionSetAbsoluteMotionget_isHumanMotionget_humanMotionget_isAnimatorMotionApplyBuiltinRootMotionget_hasRootMotionProcessRootMotionget_applyRootMotionset_applyRootMotionNotImplementedExceptionNullReferenceExceptionArgumentOutOfRangeExceptionIndexOutOfRangeExceptionArgumentNullExceptionInvalidOperationExceptionArgumentExceptionInvalidCastExceptionHumanDescriptionget_humanDescriptionskeletonToesUpDownm_AnimatorStateInfoGetAnimatorStateInfoGetCurrentAnimatorStateInfoGetNextAnimatorStateInfoget_animatorStateInfostateInfoGetAnimatorTransitionInfom_AnimatorClipInfoGetCurrentAnimatorClipInfoGetNextAnimatorClipInfoget_animatorClipInfoinfogoGetBoneIndexFromMonoGetBoneIndexToMonoZeroget_zeroSceneUpObjectRotationUpHandDownUpLeftEyeDownUpRightEyeDownUpProximalDownUpArmDownUpShoulderDownUpJawDownUpObjectUpAddClipGetOverrideClipoverrideClipreturnEffectiveClipRemoveClipGetOriginalCliporiginalClipInternal_CreateAnimationClipGetAnimationClipGetClipSetClipPlayClipget_clipset_clipSetFloatIDDampSetFloatStringDampm_Loopget_loopINTERNAL_CALL_StopPerformOverrideClipListCleanupqClearBuildGenericAvatarBuildHumanAvatarget_avatarset_avatarAvatarBuilderLeftShoulderRightShoulderm_StateSenderanimationHandleBinderInternalGetSortingOrderInternalSetSortingOrdersortingOrderfloatBufferintBufferbufferGetIntegerSetIntegerSetTriggerResetTriggerotherm_SpeedMultiplierget_speedMultiplierHumanPoseHandlerOnInvalidateOverrideControllerAnimatorOverrideControllerEvaluateControllerRuntimeAnimatorControllerget_runtimeAnimatorControllerset_runtimeAnimatorControllerPlayAnimatorControllercontrollerm_ObjectReferenceParameterget_objectReferenceParameterset_objectReferenceParameterm_StringParameterget_stringParameterset_stringParameterHumanParameterAnimatorControllerParameterm_FloatParameterget_floatParameterset_floatParameterGetParameterSetParameterm_IntParameterget_intParameterset_intParameterOnStateMachineEnterOnStateEnterm_Centerget_layersAffectMassCenterset_layersAffectMassCenterget_centerset_centerm_OuterouterPlayLayerMixerPlayMixerINTERNAL_CALL_SyncLayerStopSameLayerget_layerset_layerAnimationClipPairLogErrorinputStreamAccessorget_isFiredByAnimatoranimatorIEnumeratorGetEnumerator.ctor.cctorget_aimVectorset_aimVectorget_worldUpVectorset_worldUpVectorget_upVectorset_upVectorGetVectorSetVectorInstanceIDToAnimationClipPPtrm_PtrunusedPtrGetUnsafePtranimationStreamPtrCopyStructureToPtrIntPtrptrConvertStateMachineBehaviourGetBehaviourUnity.JobsAnimatePhysicsget_animatePhysicsset_animatePhysicsSystem.DiagnosticsINTERNAL_get_localBoundsINTERNAL_set_localBoundsBasedOnClipBoundsBasedOnUserBoundsSystem.Runtime.CompilerServicesGetSourcesSetSourcessourcesGetOverridesApplyOverridesoverridesDebuggingModesJobRangesrangesAnimationPlayableUtilitiesSetAnimatedPropertiesanimatedPropertiesUnityEngine.Playablesget_hasBoundPlayablesmusclesGetMuscleHandlesmuscleHandlesInternalResolveAllSceneHandlespropertySceneHandlesInternalUnbindAllHandlesInternalResolveAllStreamHandlespropertyStreamHandleshandlesHumanBodyBonesLeftToesRightToesm_UseDefaultValuesget_useDefaultValuesset_useDefaultValuesWriteDefaultValueswriteDefaultValuesget_hasMotionCurvesClearCurvesget_hasMotionFloatCurvesget_hasRootCurvesget_isRootPositionOrRotationControlledByCurvesUnityEngine.Bindingsget_logWarningsset_logWarningsget_scalingAxisset_scalingAxisget_translationAxisset_translationAxisget_rotationAxisset_rotationAxisEqualsexposedTransformsInternalReadSceneTransformsInternalWriteSceneTransformsCullUpdateTransformsAnimatorJobExtensionsAnimationPlayableExtensionsAnimationPlayableGraphExtensionsAnimationPlayableOutputExtensionsUnityEngine.AnimationsUnityEngine.Experimental.AnimationsSystem.CollectionsUnity.Collectionsm_MessageOptionsSendMessageOptionsget_messageOptionsset_messageOptionsCodegenOptionsposHipsGetAnimationClipsget_animationClipsget_clipsset_clipsLeftFingersRightFingersCompleteOthersBasedOnRenderersget_parametersInternalGetBehavioursInternal_GetBoneHierarchyMassGetBoneDefaultHierarchyMassCheckIfInIKPassIsInIKPassReadFloatsWriteFloatsGetStatsrawObjectsAttributeTargetsget_translationOffsetsset_translationOffsetsget_rotationOffsetsset_rotationOffsetsnormalizeWeightsresultsReadIntsWriteIntsm_SkeletonHasParentsget_fireEventsset_fireEventsget_eventsset_eventsGetProcessInputsSetProcessInputsPreviousInputsConcatFormatGetFloatSetFloatm_DefaultFloatget_defaultFloatset_defaultFloatScriptableObjectGameObjectget_worldUpObjectset_worldUpObjectget_useUpObjectset_useUpObjectobjectget_stabilizeFeetset_stabilizeFeetget_isMatchingTargetInterruptMatchTargetAvatarTargetInternalGetTargetInternalSetTargettargetretResetget_scaleOffsetset_scaleOffsetfixedTimeOffsetnormalizedTimeOffsetGetTranslationOffsetSetTranslationOffsetget_translationOffsetset_translationOffsetGetRotationOffsetSetRotationOffsetget_rotationOffsetset_rotationOffsetGetRemoveStartOffsetSetRemoveStartOffsetleftHeadLeftRightSpineLeftRightNeckLeftRightHeadRollLeftRightSpineRollLeftRightNeckRollLeftRightUpperChestRollLeftRightUpperChestLeftRightJawLeftRightget_leftFeetBottomHeightget_rightFeetBottomHeightGetFootHeightget_leftFootHeightget_rightFootHeightm_PositionXYZWeightget_positionXYZWeightset_positionXYZWeightm_WeightInternalSetLookAtHeadWeightheadWeightGetTransformWeightSetTransformWeightGetIKRotationWeightSetIKRotationWeightm_RotationWeightget_rotationWeightset_rotationWeightGetIKPositionWeightSetIKPositionWeightGetIKHintPositionWeightSetIKHintPositionWeightInternalSetLookAtClampWeightclampWeightGetLayerWeightSetLayerWeightInternalSetLookAtEyesWeighteyesWeightSetLookAtWeighttargetWeightget_pivotWeightInternalGetInputWeightInternalSetLookAtBodyWeightbodyWeightget_gravityWeightget_weightset_weightHumanTraitop_Implicitop_ExplicitHumanLimitlimitInitDurationUnitget_durationUnitOnStateMachineExitOnStateExitget_exitIAsyncResultresultGetIntSetIntDiscreetIntm_DefaultIntget_defaultIntset_defaultIntconstantRequireComponentInternal_GetParentget_CurrentisCurrentcurrentAddEventAnimationEventAvatarIKHintIConstraintScaleConstraintAimConstraintRotationConstraintPositionConstraintLookAtConstraintParentConstrainthintget_Countget_sourceCountget_MuscleCountGetMuscleHandleCountget_muscleHandleCountframeCountget_BoneCountget_RequiredBoneCountGetStateCountGetInputStreamCountget_inputStreamCountget_transformCountset_transformCountGetAnimatorClipInfoCountGetCurrentAnimatorClipInfoCountGetNextAnimatorClipInfoCountGetClipCountGetParameterCountget_parameterCountGetLayerCountget_layerCountget_overridesCountget_humanoidBodyPartCountGetInputCountSetInputCountinputCountInternalAnimationOutputCountMethodIndexCountValidateAndGetArrayCountcountLeftFootRightFootm_HasExtraRootget_avatarRootrootrotAvatarMaskBodyParttargetBodyPartLastBodyPartLeftThumbDofStartRightThumbDofStartHeadDofStartLeftMiddleDofStartRightMiddleDofStartLeftLittleDofStartRightLittleDofStartLeftLegDofStartRightLegDofStartLeftRingDofStartRightRingDofStartLeftArmDofStartRightArmDofStartLeftIndexDofStartRightIndexDofStartBodyDofStartget_scaleAtRestset_scaleAtRestget_translationAtRestset_translationAtRestget_rotationAtRestset_rotationAtRestUpperChestm_LegTwistm_UpperLegTwistget_upperLegTwistset_upperLegTwistLowerLegTwistget_lowerLegTwistset_lowerLegTwistm_ArmTwistm_ForeArmTwistUpperArmTwistget_upperArmTwistset_upperArmTwistLowerArmTwistget_lowerArmTwistset_lowerArmTwistHandInOutLeftEyeInOutRightEyeInOutUpperLegInOutProximalInOutUpperLegRollInOutForeArmRollInOutFootInOutinputIPlayableOutputAnimationPlayableOutputInternalCreateAnimationOutputInternalGetAnimationOutputInternalDestroyOutputoutputevtMoveNextJawStopPreviewStartPreviewIAnimationWindowPreviewPlayNowLeftElbowRightElbowuvwm_MaxSetMuscleMinMaxGetMuscleDefaultMaxget_maxset_maxjobIndexInvalidIndexJobMethodIndexProcessAnimationMethodIndexProcessRootMotionMethodIndexmethodIndexValidateSourceIndexget_hasHandleIndexhandleIndexboneIndexdofIndexget_hasTransformSceneHandleDefinitionIndextransformSceneHandleDefinitionIndexget_hasSkeletonIndexskeletonIndexStateInfoIndexstateInfoIndexGetLayerIndexlayerIndexGetStateAtIndextargetIndexLeftIndexRightIndexm_CurrentIndexget_hasValueArrayIndexvalueArrayIndexindexMixmixPlayArrayget_isFiredByLegacyget_legacyset_legacyInternalAddJobDependencyBodyget_KeyInternalGetBehavioursByKeykeynotifyOptimizeTransformHierarchyDeoptimizeTransformHierarchyget_hasTransformHierarchyUnityEngineModuleAssemblyCullCompletelyget_playAutomaticallyset_playAutomaticallyInternal_DestroyCopyEntryget_entryget_Capacityset_CapacityGetAngularVelocitySetAngularVelocityget_angularVelocityset_angularVelocityGetVelocitySetVelocityGetLeftFootVelocityget_leftFootVelocityGetRightFootVelocityget_rightFootVelocityget_velocityset_velocityCheckJobTypeValidityop_Equalityop_InequalityNativeArrayUnsafeUtilityAnimationSceneHandleUtilityAnimationStreamHandleUtilityAnimatorUtilityJobsUtilitySystem.Securityget_identityEnsureQuaternionContinuityget_emptyInternalBindScenePropertyInternalBindStreamPropertyInternalBindCustomStreamPropertypropertyOnOverrideControllerDirtyzevt clips9Index must be between 0 and EhumanBoneId must be between 0 and Setting and getting Body Position/Rotation, IK Goals, Lookat and BoneLocalRotation should only be done in OnAnimatorIK or OnStateIKoverridesBad array size for HumanPose.muscles. Size must equal HumanTrait.MuscleCountOHumanPoseHandler root Transform is null?HumanPoseHandler avatar is nullEHumanPoseHandler avatar is invalidIHumanPoseHandler avatar is not humanYHumanPoseHandler is not initialized properlyAnimationEvent was not fired by Animation component, you shouldn't use AnimationEvent.animationStateAnimationEvent was not fired by Animator component, you shouldn't use AnimationEvent.animatorStateInfoAnimationEvent was not fired by Animator component, you shouldn't use AnimationEvent.animatorClipInfoAnimationClip Mixer5AnimatorControllerPlayableIInvalid Animation jobs method index.sourcesWThe AimConstraint component has no sources. indexkConstraint source index {0} is out of bounds (0-{1}).Can't set handle: the playable is not an AnimationClipPlayable.IThe AnimationHumanStream is invalid.Can't set handle: the playable is not an AnimationLayerMixerPlayable.layerIndexalayerIndex {0} must be in the range of 0 to {1}. maskCan't set handle: the playable is not an AnimationMixerPlayable.Can't set handle: the playable is not an AnimationMotionXToDeltaPlayable.Can't set handle: the playable is not an AnimationOffsetPlayable.Can't set handle: the playable is not an AnimationPlayableOutput.Can't set handle: the playable is not an AnimationPosePlayable.Can't set handle: the playable is not an AnimationRemoveScalePlayable.Can't set handle: the playable is not an AnimationScriptPlayable.Wrong type: the given job type ({0}) is different from the creation job type ({1}).?The AnimationStream is invalid.qCannot create an AnimationHumanStream for a generic rig.The TransformStreamHandle is invalid. Please use proper function to create the handle.[The TransformStreamHandle cannot be resolved.The PropertyStreamHandle is invalid. Please use proper function to create the handle.YThe PropertyStreamHandle cannot be resolved.yGetValue type doesn't match PropertyStreamHandle bound type.ySetValue type doesn't match PropertyStreamHandle bound type.The TransformSceneHandle is invalid. Please use proper function to create the handle.3The transform is invalid.The PropertySceneHandle is invalid. Please use proper function to create the handle.1Handle array is invalid./Data buffer is invalid.aData buffer array is smaller than handles array.Cannot call IPlayable.SetHandle on an instance that already contains a valid handle.Can't set handle: the playable is not an AnimatorControllerPlayable.1Invalid parameter index.aThe PositionConstraint component has no sources.aThe RotationConstraint component has no sources.[The ScaleConstraint component has no sources.]The LookAtConstraint component has no sources.Invalid HumanPartDof for a leg, please use either HumanPartDof.LeftLeg or HumanPartDof.RightLeg.Invalid HumanPartDof for an arm, please use either HumanPartDof.LeftArm or HumanPartDof.RightArm.EInvalid HumanPartDof for a finger.]The ParentConstraint component has no sources.d-ILFV,z\V4   T AllowMultiple PD P PDp Pp 83AnimationClipBindings::Internal_CreateAnimationClip % % ))$Modules/Animation/AnimationUtility.h   59@(AnimationClipBindings::Internal_SetCurveTHasExplicitThis ) )= = =  IsLegacy  SetLegacy IsHumanMotion IsEmptyHasGenericRootTransformHasMotionFloatCurvesHasMotionCurves HasRootCurvesOTName0AnimationClipBindings::Internal_GetHasRootMotionTHasExplicitThis     Q Q =(  YLength StartTimeStopTime SampleRate()WrapMode(=Bounds((>9Modules/Animation/ScriptBindings/AnimationClip.bindings.h&!Modules/Animation/AnimationClip.h $ (,048<   50AnimationBindings::InstanceIDToAnimationClipPPtr(% Modules/Animation/AnimatorInfo.h:5Modules/Animation/ScriptBindings/Animation.bindings.h  (`[AnimatorStateInfo.nameHash has been deprecated. Use AnimatorStateInfo.fullPathHash instead. fullPathHash userNameHash nameHashhasFixedDuration durationnormalizedTime anyStatetransitionType4 4(4q q q q q(q!Modules/Animation/Animator.h IsOptimizable IsHuman HasRootMotion2-IsRootTranslationOrRotationControllerByCurves IsInitialized                    y yGetAvatarPositionSetAvatarPositionGetAvatarRotation ySetAvatarRotation < <GetBodyPositionSetBodyPositionGetBodyRotationSetBodyRotation q q y y     q   q     SetLookAtPosition        0.0f 1.0f 0.5fSetLookAtWeight y ySetBoneLocalRotation 550   0 5FTName'AnimatorBindings::InternalGetBehavioursTHasExplicitThis  5KTName,AnimatorBindings::InternalGetBehavioursByKeyTHasExplicitThis  ,DDD D HHH H  @KTName,AnimatorBindings::GetCurrentAnimatorClipInfoTHasExplicitThisHTName)AnimatorBindings::GetNextAnimatorClipInfoTHasExplicitThis @ LTName-AnimatorBindings::GetAnimatorClipInfoInternalTHasExplicitThis T>TNameAnimatorBindings::GetParametersTHasExplicitThisTT T qyL qyL qyL 1 trueIsMatchingTargetRMForceStateNormalizedTime is deprecated. Please use Play or CrossFade instead.          -1        ETName&AnimatorBindings::CrossFadeInFixedTimeTHasExplicitThisCTName$AnimatorBindings::WriteDefaultValuesTHasExplicitThisfloat.NegativeInfinity:TNameAnimatorBindings::CrossFadeTHasExplicitThis     @TName!AnimatorBindings::PlayInFixedTimeTHasExplicitThis5TNameAnimatorBindings::PlayTHasExplicitThis    HBUse mask and layers to control subset of transfroms in a skeleton.   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Use Animator.updateMode instead.(<(T((8(0(((94Modules/Animation/ScriptBindings/Animator.bindings.hLGModules/Animation/ScriptBindings/AnimatorControllerParameter.bindings.h$ $ $T (($4/Modules/Animation/AnimatorControllerParameter.h (MonoAnimatorControllerParameter}This class is not used anymore. See AnimatorOverrideController.GetOverrides() and AnimatorOverrideController.ApplyOverrides()`\83AnimationBindings::CreateAnimatorOverrideControllerGetAnimatorControllerSetAnimatorController    GetClip SetClip     GetOriginalClipsCount           XX X X\(((XAnimatorOverrideController.clips property is deprecated. Use AnimatorOverrideController.GetOverrides and AnimatorOverrideController.ApplyOverrides instead. Item3.Modules/Animation/AnimatorOverrideController.h   %%3.Modules/Animation/OptimizeTransformHierarchy.hhl   ptx| %.7;?CGKOSW[_6 !"#$&'()*+,-/012345 IsValid   yyy yq GetAxisLengthGetPreRotationGetPostRotation GetZYPostQ GetZYRoll GetLimitSign  yyy qy q(Modules/Animation/Avatar.h m_Name m_ParentName m_Positiony m_Rotation m_ScaleB9Modules/Animation/ScriptBindings/AvatarBuilder.bindings.hMonoHumanLimit m_Limit MonoHumanBone m_Human m_Skeleton  %,'AvatarBuilderBindings::BuildHumanAvatar%.)AvatarBuilderBindings::BuildGenericAvatar % )UnityEditor.Animations UnityEditor(#AnimationBindings::CreateAvatarMask  GetBodyPart  SetBodyPart    a\AvatarMask.humanoidBodyPartCount is deprecated, use AvatarMaskBodyPart.LastBodyPart instead.#Modules/Animation/AvatarMask.h  .)AnimationBindings::CreateHumanPoseHandler/*AnimationBindings::DestroyHumanPoseHandler qy   )$Modules/Animation/HumanPoseHandler.hGetMuscleNames MonoBoneNamesMuscleFromBoneBoneFromMuscle RequiredBoneRequiredBoneCount GetBoneHierarchyMass GetParent#Modules/Animation/HumanTrait.h  IsLooping XRValidateIfRetargetable is not supported anymore, please use isHumanMotion instead.LFisAnimatorMotion is not supported anymore, please use !legacy instead.Modules/Animation/Motion.h (2-Modules/Animation/RuntimeAnimatorController.hD@     D D@ @  Use stringParameter instead((((D(@؀Enum member AnimatorCullingMode.BasedOnClipBounds has been deprecated. Use AnimationCullingType.AlwaysAnimate or AnimationCullingType.BasedOnRenderers insteadEnum member AnimatorCullingMode.BasedOnUserBounds has been deprecated. 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