//nosacijums:  x2>x1 un y2>y1  =>  array(x1,y1,x2,y2,tips)



//tipi: 1-redzams un jutams, 2-tikai redzams, 3-tikai jutams







platformas = [



  { x: 0, y: 0, w: 1000, h: 15, type: 1 },

];







coins = [];







weapons = [];







//pretiniekiem nav nek�das fizikas. tie tikai iet pa labi un pa kreisi l�dz nor�d�tajiem punktiem



npcs = [];







player_pos = { x: 692, y: 82 };



trepes = [];





// goal_pos = { x: 818, y: 1838 };



// goal_pos = { x: 800, y: 85 };

goal_pos = { x: 818, y: 1838 };

var level4_data = { platformas: platformas, coins: coins, weapons: weapons, npcs: npcs, player_pos: player_pos, goal_pos: goal_pos, trepes: trepes };







